Website for the Fourth Conference on Games, Interaction, Reasoning, Learning and Semantics, to be held in Lund, Department of Philosophy and Cognitive Science, April 27-28, 2016.
The 4th Lund Conference on Games, Interaction, Reasoning, Learning and Semantics (GIRLS16@LUND) will take place at Lund University on April 27-28, 2016. The conference welcomes submissions from researchers in philosophy, cognitive science, economics, computer science, media science, and linguistics, using agent based models with bounded rationality, models of evolutionary dynamics, and other naturalistic approaches. The primary goal of the conference is to foster cooperation between these groups and help establish common interest in investigating the emergence of rational behavior in groups of less-than-ideally rational agents through learning and interaction.
This year’s conference theme will be “Knowledge in a Digital World” broadly construed.
The conference is funded by “Knowledge in a Digital World”, a joint project led by Pr. Erik Olsson between the Lund University Information Quality Research Group (LUIQ) in the department of Philosophy and the Information Practices: Communication, Culture and Society (IP) situated at the Department of Arts and Cultural Sciences.
More details on the “Call for Abstracts” page.
Contact email: firstname.lastname@example.org
Emmanuel Genot (Department of Philosophy, University of Lund, Sweden)
Justine Jacot (Department of Philosophy, University of Lund, Sweden)
Erik Mohlin (Department of Economics, University of Lund, Sweden)
Cailin O’Connor (Department of Logic and Philosophy of Science, University of California, Irvine, United States)